← Card Merchant Westcity Auckland Regionals (PTM)
Wind Astra ClericTier 1
at Card Merchant Westcity Auckland Regionals (PTM)
Pilot Skill ↑ top
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Aetherwing | 10.5% | 0 | — | — | — | — | — |
| Wind Shadowstrike | 10.5% | 3 | 3-0-0 | 100.0% | 71.4% | 76.7% | +19.9 |
| Water Umbra Guardian | 7.9% | 1 | 1-0-0 | 100.0% | 60.0% | 54.4% | +7.1 |
| Fire Crux Mage | 5.3% | 2 | 2-0-0 | 100.0% | 66.7% | 63.3% | +12.8 |
| Fire Firebloom Burn | 5.3% | 0 | — | — | — | — | — |
| Fire Umbra Guardian | 5.3% | 2 | 0-2-0 | 0.0% | 33.3% | 36.0% | -13.5 |
| Water Allies | 5.3% | 1 | 1-0-0 | 100.0% | 60.0% | 58.4% | +13.5 |
| Wind Seiryuu | 5.3% | 1 | 0-0-1 | 50.0% | 50.0% | 49.3% | -1.1 |
| Wind Wakeup Combo | 5.3% | 2 | 2-0-0 | 100.0% | 66.7% | 65.3% | +14.7 |
| Fire Alice | 2.6% | 0 | — | — | — | — | — |
| Fire Crux Merlin | 2.6% | 1 | 1-0-0 | 100.0% | 60.0% | 56.4% | +10.3 |
| Fire Exia | 2.6% | 2 | 0-1-1 | 25.0% | 41.7% | 43.0% | -6.7 |
| Fire Luxem Assassin | 2.6% | 1 | 0-1-0 | 0.0% | 40.0% | 43.2% | -11.0 |
| Fire Suited | 2.6% | 0 | — | — | — | — | — |
| Fire Suzaku | 2.6% | 0 | — | — | — | — | — |
| Water Aetherwing | 2.6% | 0 | — | — | — | — | — |
| Water Astra Ranger | 2.6% | 0 | — | — | — | — | — |
| Water Fractal | 2.6% | 0 | — | — | — | — | — |
| Water Genbu | 2.6% | 1 | 0-1-0 | 0.0% | 40.0% | 38.7% | -18.0 |
| Wind Umbra Alice | 2.6% | 1 | 1-0-0 | 100.0% | 60.0% | 53.3% | +5.2 |
Decklists · 4 from this event
The 4 public Wind Astra Cleric decklists from this event, ordered by final placement — click a pilot for the full list.
Mirror Analysis
In 2 mirror matches (1 draw excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 32 cards with non-zero signal (raw numbers, including 32 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Scout the Land | +1.00 | 2 | 0 | 0 | |
| Spellshield: Astra | -1.00 | 0 | 2 | 0 | |
| Unyielding Wraithguard | +1.00 | 2 | 0 | 0 | |
| Beseech the Winds | +1.00 | 2 | 0 | 0 | |
| Ensnaring Fumes | +1.00 | 2 | 0 | 0 | |
| Orbiting Cosmos | -1.00 | 0 | 2 | 0 | |
| Mirrorbound Covenant | +1.00 | 2 | 0 | 0 | |
| Zephyr | +1.00 | 2 | 0 | 0 | |
| Calming Breeze | +0.50 | 1 | 0 | 1 | |
| Alkahest | +0.50 | 1 | 0 | 1 | |
| Astral Seal | -0.50 | 0 | 1 | 1 | |
| Heavenly Guide | -0.50 | 0 | 1 | 0 | |
| Necklace of Foresight | -0.50 | 0 | 1 | 0 | |
| Lost Providence | +0.50 | 1 | 0 | 1 | |
| Chalice of Blood | +0.50 | 1 | 0 | 1 | |
| Safeguard Amulet | +0.50 | 1 | 0 | 1 | |
| Regenerate | -0.50 | 0 | 1 | 0 | |
| Arrow Trap | -0.50 | 0 | 1 | 0 | |
| Lunar Seer | +0.50 | 1 | 0 | 1 | |
| Orb of Sealing | -0.50 | 0 | 1 | 0 | |
| Mnemonic Charm | -0.50 | 0 | 1 | 0 | |
| Dawn's Reversal | -0.50 | 0 | 1 | 0 | |
| Unmake Duality | -0.50 | 0 | 1 | 0 | |
| Tricastles of Lucenia | -0.50 | 0 | 1 | 0 | |
| The Looking Glass | -0.50 | 0 | 1 | 0 | |
| Regal Inquisition | -0.50 | 0 | 1 | 0 | |
| Indolent Leisure | -0.50 | 0 | 1 | 0 | |
| Annul Spell | -0.50 | 0 | 1 | 0 | |
| Topsy Decree | +0.00 | 1 | 1 | 0 | |
| Tend the Land | +0.00 | 1 | 1 | 0 | |
| Fast Cure | +0.00 | 1 | 1 | 0 | |
| Scatter Essence | +0.00 | 1 | 1 | 0 |